Directional melee combat.
Directional attacks and blocks with swords, axes and maces make weapon handling part of the encounter. Combat animations and feedback are being refined throughout development.
Discover Nomad Conquest
A medieval multiplayer PvP game for PC. Fight rival factions across a desert of castles, camps, ruins and an oasis.

Directional attacks and blocks with swords, axes and maces make weapon handling part of the encounter. Combat animations and feedback are being refined throughout development.
Join player-versus-player faction battles. Contest castles and the oasis, fight over objectives and carry a relic for scoring bonuses. Siege equipment, including a battering ram, brings pressure to fortified gates.
Heal and revive allies, resupply and establish field camps. Supporting your faction matters alongside direct combat.
Earn coins and XP, improve equipment and organise your loadout. Horses and a grappling hook open up ways to move through the battlefield.
Current focus
Faction battles are the main development focus. AI fighters provide allies and opponents in development matches, helping exercise the game's systems.
These systems exist in development builds. Their presence here is not a promise of finished balance, public access or a final launch feature set.
Questions about the gameEconomy & progression
Every battle builds your warrior. Every loadout is a decision.
Earn coins and XP through combat, objectives and meaningful support. Healing allies, reviving teammates and repairing defences give you ways to contribute beyond the final blow.
Character progression sits alongside specialist tracks: Sword, Axe, Mace, Building, Healer, Transport and Grappling. Earned levels unlock shop options; coins pay for equipment and supplies.
Coins, XP and progression unlocks survive final defeat. Purchased equipment and carried supplies can drop into a loot sack for other players to claim. Rebuild your loadout and return to the fight.
These are current development systems. Prices, rewards, requirements and balance are provisional and will evolve through testing.
Your battlefield economy
Faction shops supply weapons, armour, bags and consumables. Level requirements and coin prices make preparation part of the battle: choose your equipment, manage limited bag space and decide what to carry into danger.
Permanent progression unlocks are separate from the equipment you buy. Losing a sword does not erase the level that unlocked it. Your warrior keeps earned progress while each new life brings fresh equipment choices.
Persistence is tied to the game's server profile. Cross-server cloud saves and storefront account integration are not confirmed.
The next chapter is being built
Follow an independent project as it grows.
Bring your ideas. Help shape the frontier.